Book One: The Kalari
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Pratidwandi
(The Opponent)
“The year is 1852. A fire has engulfed the entire nation. India is under siege and her people are waking up to the realities of a foreign rule. Whispers of a rebellion are doing the rounds; a rebellion that could take the nation like a storm and uproot the East India Company from power, forever.”
Set in a fictional universe, Pratidwandi (The Opponent) is the story of how a people’s revolution shook a global empire. It revolves around a band of Indian martial art fighters, who decide to fight against the oppressive rule of the British East India Company, in the years leading to the Revolt of 1857.
PRATIDWANDI is the first ever series on Indian Martial Arts.
About
Ambuj Gupta
Ambuj Gupta is a creator, author, and writer-director whose work spans literature, cinema, and visual storytelling. Known for his passion for compelling narratives and innovative ideas, he brings together creativity, imagination, and cultural depth across multiple mediums.
He is the creator and author of the Pratidwandi series, a pioneering work that explores the world of Indian martial arts through an engaging blend of adventure, action, and mythology-inspired storytelling.
Beyond his literary pursuits, Ambuj has directed documentary films that have been showcased at film festivals in India and internationally. He has also written and directed a number of experimental short films, demonstrating his interest in exploring unique storytelling techniques and cinematic expression.
Through his diverse body of work, Ambuj Gupta continues to create stories that entertain, inspire, and introduce audiences to fresh perspectives across both literature and film.
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Disclaimer and Copyright
Copyright © 2020, 2021 and 2023 Ambuj Gupta
All rights reserved by the author. No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without the prior permission of the author. These are works of fiction. Names, characters, businesses, places, events, locales, and incidents are either the products of the author's imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events, places, locales, businesses or incidents is purely coincidental.
